Buildings
Buildings matter when they answer a practical question: what does it produce, what input does it need, or what settlement problem does it solve?
| Building | Type | Role | Related resources |
|---|---|---|---|
| Road | Logistics | Connects structures on the flat ground | None named yet |
| Master Tailor | Production | master tailor | None named yet |
| Turtle Catcher | Production | Gather turtles at remote beaches. | Turtles |
| Sail Maker | Production | Makes sails from fabric. | Sails, Fabric |
| Tool Maker | Production | Go at it, hammer and tongs. | Tools, Cast Iron |
| Cannon Foundry | Production | ”Cannons” on land, “guns” at sea. | None named yet |
| Barrel Run | Logistics | An advanced instrument for logistics | None named yet |
| Aerial Lift | Logistics | An advanced instrument for logistics | None named yet |
| Fishing Hut | Production | Gathers fish from deposits | Fish |
| Campfire | Settlement | Makes stew from everything it can get. | Stew |
| Rotisserie | Production | Turns birds into roasted birds. | Birds |
| Bird Catcher | Production | catches birds from deposit. | Birds |
| Herbalist | Production | gathers herbs from deposits. | Medicine, Herbs |
| Cistern | Production | Makes sure the water stays fresh. | None named yet |
| Brewery | Production | Makes booze out of eggs and fresh water | Fresh Water, Eggs, Booze |
| Cassava Picker | Production | A job where it’s fine to be picky. | None named yet |
| Cider Press | Production | Produces Booze out of Pineapple. | Pineapple, Booze |
| Pineapple Grove | Production | Plants Pineapple on ferile ground on the Island. | Pineapple |
| Moonshine Still | Production | Will make booze from everything. | Booze |
| Egg Thief | Production | Gathers Eggs from Deposits on the Island. | Eggs |
| Distillery | Production | Turns sugarcane and water into rum. | Rum, Sugar Cane |
| Sugar Cane Farm | Production | All roads lead to rum. | Rum |
| Provisioner | Production | Makes salted meat from meat and salt. | Salt |
| Pig Herder | Production | Breeds pigs which are later used for making stew and leather, | Leather, Stew |
| Saltern | Production | Gathers Salt from deposits on the island. | Salt |
| Woodcutter | Production | Grows and provides Hardwood used in most construction | Hardwood |
| Sawmill | Production | Produces Planks from Hardwood | Hardwood, Planks |
| Rope Maker | Production | Produces Rope from fibre. | Rope, Fibre |
| Leafcutter | Production | For pirates of great moral fibre. | Fibre |
| Hammermill | Production | Makes copper fittings from copper and tools. | Tools, Copper, Fittings |
| Bloomery | Production | Produces Copper from Copper Ore. | Copper, Copper Ore |
| Copper Mine | Production | Gathers Copper Ore from deposits on the island. | Copper, Copper Ore |
| Iron Caster | Production | Makes cast iron from iron ore and charcoal. | Cast Iron, Iron Ore, Charcoal |
| Iron Mine | Production | Quite possibly the most useful ore. | None named yet |
| Charburner | Production | Produces Charcoal out of Hardwood and Stone | Hardwood, Stone, Charcoal |
| Powdermill | Production | Converts guano and charcoal to black powder. | Charcoal, Black Powder, Guano |
| Guano Gatherer | Production | Birds are all too happy to provide. | Birds, Guano |
| Weapon Smith | Production | Makes sabers from steel. | Steel |
| Pistol Maker | Production | Crafts pistols from cast iron. | Cast Iron, Pistols |
| Stonecutter | Production | Turns stone into blocks to be used as construction material. | Stone |
| Quarry | Production | Gathers stone from deposits on the island. | Stone Blocks, Stone, Charcoal |
| Tabby Cradle | Production | Turns lime and seashells into tabby concrete for construction. | Tabby, Lime, Seashells |
| Lime Kiln | Production | Makes lime from lime ore deposits. | Lime |
| Shell Fisher | Production | Gathers Seashells from Deposits to be turned into Tabby for construction. | Tabby, Seashells |
| Buccaneer Grill | Production | makes stew out of pork | Stew |
| Ship Hull | Production | Build your own ship! | None named yet |
| Soup Kitchen | Production | Produces Turtle Soup out of Turtles and Fresh Water. | Turtle Soup, Turtles, Fresh Water |
| Cliff Path | Logistics | Used to build paths alongside a cliff | None named yet |
| Cooper | Production | Makes barrels from hardwood. | Hardwood, Barrel |
| Crow’s Nest | Production | For every Crow’s Nest, gain 50 Coin per Discovery Event. | Coin |
| Treasure Cave | Production | Production or support building for the pirate haven. | None named yet |
| Fortification | Production | Production or support building for the pirate haven. | None named yet |
| Shallow Pier | Pier | where the player can embark small ships. | None named yet |
| Trade Pier | Pier | where the player can embark ships | None named yet |
| Deep-Water Pier | Pier | where the player can embark larger ships. | None named yet |
| Tanner | Production | makes leather out of pigs | Leather |
| Wood Workshop | Production | Make wooden awls out of wood. | None named yet |
| Cobbler | Production | Make boots out of leather and wooden awls. | Leather, Boots |
| Tar Boiler | Production | Production building. | Tar, Pitch |
| Barber Surgeon | Production | Needed for crew | None named yet |
| Tattooist | Production | Needed for crew type powdermonkeys | None named yet |
| Galley | Settlement | Supplies pirates with food. | None named yet |
| Dancehall | Settlement | Needed by crew type sea dogs | Coin |
| Lead Mine | Production | Gathers lead ore from deposits. | Lead Ore, Lead |
| Pearl Diver | Production | Gathers pearls from deposit | Pearl |
| Cochineal Harvester | Production | Harvests cochineal of which pigments for inks and paint are made | Cochineal |
| Pigment Maker | Production | Makes colour pigment from cochineal and lime for inks and paint. | Lime, Cochineal, Colour Pigment |
| Slop Shop | Production | Makes slops (cheap clothes) from leather with the help of wooden awls, | Leather, Slops |
| Ink Maker | Production | Make tattoo ink. | Tattoo Ink |
| Tack Oven | Production | Makes hardtack from flour and fresh water. | Fresh Water, Hardtack |
| Steel Foundry | Production | Loves fire. | Iron Ore, Charcoal, Steel |
| Blubber Pot | Production | Makes whale oil out of whale blubber. | Whale Oil, Whale Blubber |
| Weaver | Production | Makes fabric from fibre with the help of wooden awls. | Sails, Fibre, Fabric |
| Apothecary | Production | Makes medicine out of herbs. | Medicine, Herbs |
| Eyepatch Maker | Production | Makes eye patches from leather and fibre. | Fibre, Leather, Eyepatch |
| Limb Maker | Production | Makes prostethics from hardwood and steel. | Hardwood, Steel |
| Flag Maker | Production | Makes Jolly Roger from fabric and charcoal. | Charcoal, Jolly Roger, Fabric |
| Copper Smith | Production | Makes copper sheathing from copper and hardwood, Needed for building ships. | Hardwood, Copper |
| Chain Smith | Production | Makes steel chains from steel. | Steel |
| Stew Kitchen | Production | Makes stew from fish and fresh water, | Fish, Fresh Water, Stew |
| Silver Smith | Production | Makes silver deco from silver and tools | Tools, Silver |
| Spyglass Maker | Production | Makes telescopes from lenses and hardwood. | Hardwood |
| Tinkerer | Production | Makes spyglasses. | None named yet |
| Master Carver | Production | Carves figureheads from hardwood and uses paint. | Hardwood |
| Cassava Oven | Production | Makes cassava bread from cassava roots and salt. | Cassava Roots, Salt, Stew, Cassava Bread |
| Shot Tower | Production | Makes shots for pistols from lead and copper. | Copper, Pistols, Lead, Shot |
| Lead Smelter | Production | Makes lead from lead ore. | Lead Ore, Lead |
| Lead Workshop | Production | Makes cannonballs from lead. | Lead |
| Master Shipwright | Production | Makes capstan from hardwood and steel. | Hardwood, Steel, Silver Lining, Silver |
| Jeweller | Production | Makes jewelry from silver and pearls | Silver |
| Tar Kiln | Production | Makes tar out of hardwood and charcoal. | Hardwood, Charcoal, Tar |
| Marketplace | Production | Distributes needed goods to pirates. | None named yet |
| Warehouse | Production | used for logistics | None named yet |
| Pirate Camp | Settlement | that is central to all pirate activity | Housing |
| Arsenal | Production | s where seafarers are equipped with weapons | None named yet |
| Outfitter | Production | Provides pirates with clothes | Slops |
| Expedition Supplier | Production | Supplies pirates with provisions for longer expeditions. | None named yet |
| Shipwreck | Production | Production or support building for the pirate haven. | None named yet |
| Loot Pile | Production | Production or support building for the pirate haven. | None named yet |
| Salty Banner | Production | Production or support building for the pirate haven. | None named yet |
| Bloody Banner | Production | Production or support building for the pirate haven. | None named yet |
| Classy Banner | Production | Production or support building for the pirate haven. | None named yet |
| Fancy Banner | Production | Production or support building for the pirate haven. | None named yet |
| Spy Nest | Production | Having a Spy Nest within Pirate Camp’s default range extends the Pirate Camp’s range. | None named yet |
| Bounty Hunters’ Guildhall | Settlement | Hire mercenaries to trade Coin for Raid Goods that you cannot produce on your island. | Coin |
| Brawler Arena | Production | Host fighting games in the pit of chaos and glory to plunder Coin from the purses of the blood-hungry lot. | Coin |
| Cartographer | Production | Having a Cartographer allows you to reveal regions without sending your ships, for a cost. | None named yet |
| Corsair Cuisine | Production | For every Corsair Cuisine, boost production of Stew, Cassava Bread, Hardtack, Turtle Soup, Roast Bird, Booze and Rum within Pirate Camp range. | Rum, Roast Bird, Turtle Soup, Hardtack, Stew |
| Courthouse | Production | Production or support building for the pirate haven. | None named yet |
| Entertainers’ Guildhall | Settlement | Entertainers’ Guildhall increases the production output of all buildings in All Hands on Deck mode within Pirate Camp range, without increasing the amount of production input. | None named yet |
| Well | Production | For every Well, pirates on the island suffer less from diseases, heat-related work delays, and other disruptions. | None named yet |
| Gambling Den | Production | For every Gambling Den, boost all producers within Pirate Camp range for a time. | None named yet |
| Gibbet | Production | For every Gibbet, gain 5 Cohesion by locking a Drifter in a cage as a scapegoat. | None named yet |
| Golden Palace | Production | All resource deposits on the island get unlimited capacity and can no longer deplete. | None named yet |
| Grand Arsenal | Production | Production or support building for the pirate haven. | None named yet |
| Grand Market | Production | Trade Coin for Upkeep Resources like food, drinks and clothing. | Coin |
| Great Lighthouse | Production | The Great Lighthouse reduces Crew Upkeep by 50% across all Pirate Camps. | None named yet |
| Loan Shark | Production | Gain Coin immediately, pay it back in bits and bobs with a little extra for the trouble. | Coin |
| Mercenaries’ Guildhall | Settlement | For every Mercenaries’ Guildhall, boost all defence towers within Pirate Camp range by +1 damage. | None named yet |
| Ocean Colosseum | Production | Resurrects lost crew in Seven Seas Events, as long as the ship survives. | None named yet |
| Military Fortress | Production | Indestructible defensive structure that obliterates all attackers. | None named yet |
| Rising Sun | Production | Give courtesans Coin and send them to charm Drifters into joining your ranks. | Coin |
| Salvage Dock | Production | For every Salvage Dock, reduce ship construction and repair costs by 5%. | None named yet |
| Shipwrights’ Guildhall | Settlement | For every Shipwrights’ Guildhall, reduce ship construction and repair costs by 20%. | None named yet |
| Shrine of the Sea | Production | The Shrine of the Sea buffs ships that complete events with Sea Legs, improving one random stat. | Coin |
| Statue | Production | For every Statue, gain 3 Drifters every time a ship arrives with recruits. | None named yet |
| Trading Post | Production | Stockpile resources in the Trading Post to sell them for Coin. | Coin |
| Voodoo Shack | Production | Allows a captain to curse the opponent’s dice in a Seven Seas Event, so that the opponent will only roll ones. | None named yet |
| Cannon Tower | Production | Better defence tower. | None named yet |
| Tavern | Settlement | Settlement service building for the pirate haven. | None named yet |
| Cabaret | Production | For every Cabaret, gain 10 Coin every time new Drifters are recruited. | Coin |
| Basic Decoration | Production | Production or support building for the pirate haven. | None named yet |
| Fancy Cliff Path | Logistics | Increase transportation speed by 25%. | None named yet |
| Fancy Connector | Production | Increase transportation speed by 25% and can create 40% longer connections. | None named yet |
| Zip Line | Production | : Zip Line | None named yet |
| Small Gun Tower | Production | Production or support building for the pirate haven. | None named yet |
| Small Gun Tower | Production | A small tower that protects the island from enemy ships. | None named yet |
| Medium Gun Tower | Production | A medium-sized tower that protects the island from enemy ships. | None named yet |
| Large Gun Tower | Production | The pinnacle of island defence. | None named yet |
| Bosun’s Depot | Production | that supplies repair kits to crew | None named yet |
| Crosswater Pier | Pier | This is a name of a building. | None named yet |
| Elevator | Production | Connects structures vertically. | None named yet |
| Construction | Production | Production or support building for the pirate haven. | None named yet |
| Principles | Production | Production or support building for the pirate haven. | None named yet |