In Hot Waters
We find Van Harga in deep discussion with some of the tribesfolk. It appears the scholar could use our help, but so would the natives. They assure us there will be no hard feelings, whatever we decide.
Event flow
Section titled “Event flow”- We venture into the jungle, in the ominous shadow of Mount Flint.
- We look for anything resembling a cave, unsure of what we might find inside.
- We find a large cave. Torches are lit, and we enter…
- This must be Sloane’s ship, the Wandering Scholar. No pirate would sail this… Not much hope of finding good booty in the hold either.
- After walking in circles, we are forced to turn back.
- We begin our search of the Wandering Scholar’s wreck, hoping to find the professor’s journals.
Choices and Outcomes
Section titled “Choices and Outcomes”| Decision | Choose | Result |
|---|---|---|
| Option 1 | A toast to the professor’s memory! | It is a long and tedious process, but after a few broadsides most of the crabs have been reduced to bisque. |
| Option 2 | Collect the sulphur ourselves. | There are few things some strategically placed explosives won’t solve. |
| Option 3 | We leave before the smell burns our nostrils. | |
| Option 4 | Later perhaps. |
Related Stats
Section titled “Related Stats”Event choices often care about Health, Crew, Gun Damage, Boarding Damage, Speed, and Manoeuvrability. Match the event text to the relevant ship role before sailing.