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Crew

Crew is a ship stat in Corsair Cove.

Crew is both durability and power. Advanced crew improves overall ship strength, but crew can be lost during event actions.

  • Crew is both manpower and a second durability pool.
  • Several events spend or threaten crew directly through Mutiny, boarding, hazards, or sacrifice-style choices.
  • Practical check: crew-heavy choices are safer when your ship has spare crew and a reliable pier/service route.
RuleMeaning
Core ruleThe ship is lost once the ship crew reaches 0. Ship crew can be hired and fired at this ship’s pier. Advanced crew increases the overall ship power.
Loss conditionThe ship is lost when crew reaches 0. Crew can be hired or fired at the ship’s pier, and advanced crew increases overall ship power.
ObjectiveWhat the event asks for
BoardEngage with the enemy in close combat, using Crew, firepower or other tactics.
DefendSurvive by performing certain actions over your next turns.
DemoralizeReduce the Opponent’s Crew to a certain amount to demoralise them.
EndureSurvive at all costs.
LootLoot as much as possible.
ShootDestroy the enemy with the power of Gun Damage, and sustain the incoming damage via good, thick hull.
TraverseCross a distance safely or with brute force. Ship Manoeuvrability or Armour are relevant elements.
RaidReduce the Opponent’s stat below 50%.
ScareReduce the Opponent’s stat and stat below 75%.
  • Event actions may ask for Crew directly or imply it through the objective text.
  • Ship role pages help decide which ships are likely to care most about this stat.
  • Ships and Captains explains how to match ship roles to events.