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Speed

Speed is a ship stat in Corsair Cove.

Speed helps events that require covering distance, escaping, chasing, or shortening sea travel time.

  • Speed is used for distance gain, chasing, escaping, and fast movement branches.
  • Speed is not just travel flavor: it can decide whether a ship keeps up, gets away, or turns movement into event progress.
  • Use it for Hunters, chase events, timed movement, and branches that say to move fast or keep moving.
RuleMeaning
Core ruleRapid cruising ability of the ship. It is used in actions in the Events to overcome distance or avoid damage. Higher speed also reduces travel time on the sea.
Distance formulaSpeed contributes to distance progress and avoidance. Event tooltips use the stat directly, the stat plus dice, or scaled forms such as stat divided by a distance factor.
Sea LegsThis is a Speed Sea Legs buff. It temporarily increases your ship’s speed after completing an Event. Further bonuses can be obtained by completing additional Events. Will be removed when the ship docks at its own island.
ObjectiveWhat the event asks for
ChaseOvercome a distance in a short period to reach the target.
NavigateNavigate the treacherous waters and reach your destination as quickly as possible. Good Speed and Manoeuvrability is the key.
OutrunEscape as quickly as possible. With good Speed and Manoeuvrability, you can put distance between yourself and the threat.
SneakOvercome a distance without being discovered.
TraverseCross a distance safely or with brute force. Ship Manoeuvrability or Armour are relevant elements.
  • Event actions may ask for Speed directly or imply it through the objective text.
  • Ship role pages help decide which ships are likely to care most about this stat.
  • Ships and Captains explains how to match ship roles to events.