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Ambitious Merchants

Merchants from distant lands arrive at your shores, offering rare goods and tempting treasures. Will you trade or turn them away?

DecisionChooseResult
Option 1Trade for InkSailors like to write stories of their journeys and adventures directly in their skin. To do that, ink is required. Acquiring a few bottles of the black liquid was a good use of our Coin.
Option 2Trade for TobaccoTobacco has many uses, from Medicine to recreation. It’s a costly investment, but a smart one.
Option 3Trade for WineQuality Wine is not something we can produce on our island. This will be a nice change from tepache or beer.
Option 4Refuse to TradeWhile some crewmates question the wisdom of letting these merchants leave without buying (or stealing) anything from them, we ultimately decide our Coin can be put to better use.

Event choices often care about Health, Crew, Gun Damage, Boarding Damage, Speed, and Manoeuvrability. Match the event text to the relevant ship role before sailing.