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Dealbreaker

The fall of Blackwater began when the Crown offered a pardon to any pirate willing to betray their brethren. But there are ways to make that deal feel much less appealing…

  • This is the Bloodhound… Wolfram’s frigate! Tonight her captain has an appointment with Davy Jones!
  • We’ve caught up with them. Show Wolfram it’s not just his loot we’re taking, but his life too!
  • Our captain comes face to face with Jim Wolfram. We show him what a true wolf looks like.
  • We spare the Crew, leaving them with a single Coin… and their captain’s head.
  • Jim Wolfram may be a turncoat, but he’s worthy of his fearsome reputation as a Hunter!
  • Word reaches us that Wolfram’s ship, the Bloodhound, is sailing for Blackwater. It is time.
DecisionChooseResult
Option 1We spend time ashore and make sure he hears about our presence.Wolfram knows we are coming for him. He’s too arrogant to hide and too confident to flee. His hubris will be his downfall. Now we wait.
Option 2We sacrifice one of our shipmates to deliver the Black Spot to Wolfram.
Option 3We make a brazen entrance into the Hunter’s harbour, openly challenging him.
Option 4Later perhaps.

Event choices often care about Health, Crew, Gun Damage, Boarding Damage, Speed, and Manoeuvrability. Match the event text to the relevant ship role before sailing.