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The Fountain of Youth

On our way to The Ocean’s End Tavern, we are accosted by a crusty old mariner. His ramblings are mostly incoherent, but one thing catches our attention: he claims to know the location of the mythical fountain of youth!

  • Life is harsh for islanders. Not all settlements become thriving harbours. Hopefully the village has not been looted yet.
  • We’re not alone. The Crown is here. Could they also be looking for the fountain of youth?
  • We’ve been made! They can’t know what we’re after! Cutlasses and Pistols!
  • We find the map in the old mariner’s shack.
  • That Crown patrol is more than we bargained for. We remain in the shadows for now.
  • We bring the ship to the exact location marked on the map. This is where the trail starts, nowhere else.
DecisionChoose
Option 1Come spend your Coin in our own Taverns, you’ll hear even better stories!
Option 2Join us, and maybe you’ll be part of the next tall tale!
Option 3Later perhaps.
Option 4We fill several Barrels. That water will fetch a good price.

Event choices often care about Health, Crew, Gun Damage, Boarding Damage, Speed, and Manoeuvrability. Match the event text to the relevant ship role before sailing.