Friction
Two bitter rival factions form over a seemingly minor social disagreement. This could soon blow over.
Choices and Outcomes
Section titled “Choices and Outcomes”| Decision | Choose | Effect |
|---|---|---|
| Option 1 | Side with the bigger faction. | We banish the “deviants”. We lose some people, but prevent a much bigger problem down the road. |
| Option 2 | Punish all the agitators. | On rare occasions, unity requires a bit of discipline. And by discipline, we mean lashing. |
| Option 3 | Drink our disputes away! | Despite our lavish offering in an attempt to rekindle our lost unity, some friction still remains among our Crew. |
| Option 4 | Let them sort it out. | Not doing anything does not sit well with our community. |
Related ship stats
Section titled “Related ship stats”Event choices often care about Health, Crew, Gun Damage, Boarding Damage, Speed, and Manoeuvrability. Match the event text to the relevant ship role before sailing.