Supplies
Supplies is a ship stat in Corsair Cove.
Effect
Section titled “Effect”Cargo and supplies are spent by some event actions and refill when the ship docks at its own pier.
Mechanics
Section titled “Mechanics”- Cargo and supplies are the ship’s expedition stock.
- A good ship can still fail if it arrives undersupplied, because events can spend, steal, ruin, or require supplies.
- Dock at the right pier before long event chains or supply-heavy choices.
Rules and formulas
Section titled “Rules and formulas”| Rule | Meaning |
|---|---|
| Core rule | Cargo and supplies are spent by some event actions and refill when the ship docks at its own pier. |
| Supply rule | Supplies are paid as event costs and automatically refill when the ship docks at its own pier. If supplies run out during an event, the game can force hull or Crew sacrifices. |
Event objectives
Section titled “Event objectives”| Objective | What the event asks for |
|---|---|
| Endure | Survive at all costs. |
- Event actions may ask for Supplies directly or imply it through the objective text.
- Ship role pages help decide which ships are likely to care most about this stat.
- Ships and Captains explains how to match ship roles to events.