The Hunter Amongst Us
It appears some members of our growing community are former Pirate Hunters. What should we do?
Choices and Outcomes
Section titled “Choices and Outcomes”| Decision | Choose | Effect |
|---|---|---|
| Option 1 | Accept Them Fully | After what we did in Blackwater, it’s no surprise some Pirate Hunters would try to become pirates again. We even counted on it. It would therefore be hypocritical of us to reject them now. Hopefully a little food and drink can appease some of the tensions. The rest is up to them. |
| Option 2 | Make an Example | We confiscate their weapons and punish them publicly. |
| Option 3 | Watch them Closely | After what we did in Blackwater, it’s no surprise some Pirate Hunters would try to become pirates again. We even counted on it. It would therefore be hypocritical of us to reject them now. But that doesn’t mean we can’t find ways to keep them in line, and under scrutiny. |
| Option 4 | Collect Bounties | As strange as it sounds, the pirates have their own form of law-enforcement. Black spots are a way to mark a sailor who wronged their Crew. Unsurprisingly, many Pirate Hunters have received the black spot, and will fetch a nice bounty. |
Related ship stats
Section titled “Related ship stats”Event choices often care about Health, Crew, Gun Damage, Boarding Damage, Speed, and Manoeuvrability. Match the event text to the relevant ship role before sailing.